An old Science Fair project lays dormant in the attic. Power it back up by collecting coins, gears, and batteries.

Coins increase the minimum and maximum brightness.
Gears increase the crank's turn speed.
Batteries increase the time before the light begins to turn off.

Game created as part of a hyper-casual game jam with the theme "Light/Dark". Made with Godot 4.4 and MagicaVoxel 0.99.7.1.

Published 11 days ago
StatusReleased
PlatformsHTML5
AuthorMunsie
Made withGodot

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